CLOVE
Through an interview with JPL scientist Anthony Bloom, I realized the importance of making complex carbon cycle data more accessible through visualization. Although my approach wasn’t part of the final tool in the D2D project, it was included in the final presentation and received positive responses from both the public and researchers. This experience affirmed the power of visualization in bridging the gap between scientific research and public understanding.
This first prototype video captures how the presence of an object is revealed in space the moment my body comes into contact with it.
After conversing with the visitors, I realized that the experience of one's body coming into contact with the world could be a key to questioning our own existence between the physical and the virtual. A virtual space, where the body is absent, offers a unique environment to explore whether the presence or absence of the body plays a meaningful role in internalizing space.
Based on this, I developed a prototype that positions oneself between the physical and the virtual and as a phenomenological experiment —one that asks how it feels to sense one's existence even in the absence of physical embodiment.



Make the digital twin interactable
Evolved from scattered points to spatial effects
Choose Quest 3 after comparing with Vision Pro
Shift from Shader Graph to VFX
Design storyboards to visualize the narrative
Write narrations to shape conceptual framing

"Our absence might be
what makes this space feel complete"
Scan the area to create a digital twin using the PolyCam app installed on your phone
The generated 3D model is first imported into Unity, and then the headset is worn to enter the virtual experience
Interact with the surroundings by following the voice embedded in the prototype
This video was created prior to the symposium and focuses more specifically on background research, prototyping, and design aesthetics.
Challenge conventional approaches to haptic design
Highlights the absence of the body as a defining condition of digital space